Freedomain Posted December 24, 2017 Posted December 24, 2017 Question 1: [2:22] - “Since heroism is not inherently bad - hero simply means "defender" or "protector", but can be distorted by abuse or manipulated by other's personal motives, what thoughts do you have on how to balance confronting real issues in the world that may require our heroism vs. adopting heroism as a mask, or coping mechanism, for previous trauma or abuse? Conversely, how does one balance withdrawing sanction of an abusive society without "shrugging" out of sheer despair?”Question 2: [54:27] - “I've been living a false life as a woman in an online game and I'm ready come clean, but I fear I will lose a dear friend if I do so, thereby terminating the positive influences he and I have in each other's lives. Can truly moral relationships ever be built on a base of dishonesty? Can lies grow to a point where the revelation of the truth would be so damaging that we're better off living the lie? If my online masquerade has changed me from a lying scoundrel to an honest man in every other aspect of my life, might the lie not be a moral good for the world in general, at the expense of my friend's awareness of the truth?”Question 3: [2:27:24] - “I'm a 26-year-old man who has been working in the video game industry for the past three years. In this time, I have seen the lengths that most mobile developers go to in order to re-wire the neurological reward systems of their player's brains. By carefully gauging and systemizing the level of achievement needed for dopamine release, most mobile developers profit off of this carefully constructed addiction. Is engineering a voluntary experience (playing video games) to be addictive, moral?”Your support is essential to Freedomain Radio, which is 100% funded by viewers like you. Please support the show by making a one time donation or signing up for a monthly recurring donation at: http://www.freedomainradio.com/donate Listen to the Podcast
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